

If you place a Large Core somewhere, you can't replace it with a Small Core later. Its starting module is a Small Core, which has an Airlock to the west (exit to space) and can be expanded to the north, east and south.īeware that already added modules can't be removed/changed. Station starts with an indestructible Ship Teleporter and a control panel for increasing/decreasing gravity. Inside the station you can build normally. Exterior of the station is permanently tile-protected, so there is no risk of hull breach or lack of oxygen.

Unlike the BYOS ship, your station consists of predefined "modules" (such as Large Core, Mech Bay, Solar Array Hall, Greenhouse, Habitation Hall, etc.), which you can add to the station at any time. This is vanilla mechanic (see for how it works in unmodded Starbound). Station Transponder creates a new spacestation (artificial planet) under your control.
